Friday 29 April 2016

April 29th

Debugging, ALL THE DEBUGGING. Fix a bug find a new one. AHHHHHH

Thursday 28 April 2016

April 28th

Debugged my code, got the animations working again, but the enemy isn't changing in sense of both frames and the actual enemy. The game is also lagging... a lot, so I'm going to try and link all of the character animation counters to just one instead of having it keep track of seven. All the things to do!!

Tuesday 26 April 2016

April 26th

Started my random enemy code, I think I'm going to have to re write a few things to make it more simple, but so far I've got the random integer in there and I've assigned the enemies to their numeros.

Monday 25 April 2016

April 25th

I did absolutely nothing today and I don't plan on doing anything because I'm so tired that I can't think...

Thursday 21 April 2016

April 21st

Got the animation sequence for the second enemy in the code and working. I also got the arrow done for the character that has the bow, not sure exactly how I'm going to make that work yet buuttt I'll figure it out. Also going to be working on getting the enemies scrolling across one at a time, maybe set a random integer in a function, have each number assigned to an enemy, and have it run each time the enemy resets its x position.

Wednesday 20 April 2016

April 20th

Worked more on sprites of course, I got the second enemy frames for the animation done. Also got them loaded into the code, now I just need to get the enemy scrolling for this new one finished as well as do the dying animation for it.

Tuesday 19 April 2016

April 19th

Got the fusion switching working, now when you press F it switches between regular gems and fusion gems! The animation for those is working, the transition is also working very well and as of right now nothing sticks so all is well!

Thursday 14 April 2016

April 14th

Finished the Opal sprite base, gonna finish the animation frames tomorrow

Wednesday 13 April 2016

April 13th

Worked on character sprites more, got one almost finished.

Thursday 7 April 2016

April 7th

Worked more on character sprites, got the animation for one finished and started on another one. Going to have to work out how to set up the fusion menu pretty soon.

Tuesday 5 April 2016

April 5th

More character sprites! Ill be doing sprites for a while, I want to get all the characters done. After that I'll be inputting them in as regulars, as well as setting up the fusion menu for the special characters.

Monday 4 April 2016

April 4th

Worked on new character sprites, also got the menu fully functional and the game closes properly instead of crashing.